About Me

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Bangalore, Karnataka, India
Strategic Senior Producer with over a decade of experience in PC, consoles, and social media game production. Proven track record of managing and delivering projects for both client-side and client-facing companies. Experienced in developing specifications project planning, scheduling and tracking, scalable production processes, scopes, SOWs, budgets, and timelines; good understanding in marketing strategies, emerging trends, analytics, and comparative analyses. Well versed in managing multi-million dollar projects/budgets and art outsourcing to vendors. Skilled in adapting to multiple cultures, and in managing international talent. Deep knowledge industry tracking and scheduling tools including MS Project, JIRA and Hansoft. Good understanding in 2D and 3D art and animation.

Useful Presentations/Docs

Thursday, March 25, 2010

Game Engine Overview

This slide is being created by gathering data from the internet (www.extremetech.com) and other sources.It provided inside story of what goes behind a game engine. Must for a new entrant in gaming industry.
Check out this SlideShare Presentation:

Gaming Process

This slide has been created, keeping in mind, upcoming artist who wants to know basics of 3D.Its is a must for artist who want to be technical artist and not just simple 3d artist.
I have added images taken randomly from net and have no intention of cheating anyone or stealing anyone's artwork.I want to thank all the people whose artwork is in the content and appreciate their hard-work and support in making this presentation.
Check out this SlideShare Presentation:

Information Update

This is just to inform that I would start adding tutorials and information regarding Gaming Industry on this blog really soon.Keep coming back to this blog for more information and update.